Post by Fenrir on Mar 6, 2013 7:56:50 GMT -5
THE TEETHBROWN DRACONIUM
Never be aimless. Always have purpose.
Leader: High Chief Aztu Starwatcher
Capital: There is no Capital, the only 'Neutral' ground is Arid where the merchants come to sell their goods.
When the people of the mountian first settled here they were a unified tribe. They were a simple yet powerful race that quickly understood and appreciated the power of the Earth Dragons. The Dragons themselves had been wary of them at first, but through a test of strength, valour and heart they soon came to care for the people as they cared for each other. As the mountains were explored they came upon not only the Draconium veins, which would later become Haiga, but also the water mountain which, in that time, still held the Pool of Valour upon its top.
Through the wise leadership of Kagdan Far Seeker, they appointed chiefs to the mountains to monitor the food and water, and told Kagdan told the people to share these riches, and in that time there was peace. But soon the mined draconium needed to be moulded, processed and crafted and another mountain was explored. Inside they started the construction of a furnace, but to run a furnace one needed coal and water. A rivlary started between Haiga and what is now Ehke. Ehke demanded coal for the furnace but Haiga deemed the furnace to be a watse of precious resources.
Small skirmishes saw hundreds die, and when these got them no where they tried to wrestle the water mountain away from its chief, realizing it was a good bargaining tool and foothold. The chief of the Water Mountain called Kagdan for aid, and the old leader responded as swiftly as he could. But aid came too late. In a mad frenzy for control the two opposing warriors sent fire and explosives against each other which resulted in Tuzigoot to explode, sending the precious pool into its depths, and thus creating the waterfalls which are poisonous to us today.
In this time Kagdan saw the bitterness and hate that had bred within his people. In response to the wars he wrote a treaty in his own blood on the highest point of every mountain. The Blood Stone Promise is the oldest and strongest treaty to the people, and it stated that each tribe shall aid the other, even if bitterness clouds their judgement. The trek and long journey took Kagdan's life but not before he appointed his trusted advisor and friend as heir to his throne.
The new High Chief went to each mountain top and with his hammer slammed the Blood Stones free. Those he took down and made from each a throne, which he presented to each of the mountains. To this day the chiefs of the tribes use and honour these thrones. But despite this, their bitterness and hate have diminished little over the thousand years of their reign.
In The Teeth there are four tribes who have an unsteady alliance on better days and are mortal enemies on the worst. But they are dependant on each other though albeit begrudgingly.
Skanya Crag is the oldest of the mountains tribes and their leader is Aztu the unnapointed High Chief of The Four. He is wise, just and caring and comes off as a weary albeit powerful warrior who will aid newcomers and crush foes. The Skanya's are the breeders of the Earth dragons and have been doing so since they first settled here. They are sometimes called 'dung pushers' by the other tribes but mostly the garner respect for their leader and prowess with dragon training. In contrast to the other tribes they are much more welcoming though still wary in their own way.
The area, like the other mountains is dry and humid, though due to its height there are strong winds. The flat surface of the Hall of Gods is convenient for dragon training, and the proceedings are often watched by the Twu'sh or "Twynwings" as they are more commonly known in Draconis.
Home of the largest furnace in all of Draconis Ehke peak is well known for its craftmenship in durabilty and strength. These smithies are not as creative and refined as those in Firestalk but they are renowned for creating strong gear. Their leader is G'undarr, the short tempered second son of Aztu. He is well known for his temper as well as his skill with a hammer in both the smith and the battlefield. His people are harsh and strong, living off the flames and becoming tolerent to its moods. Few see the light of day but it is their passion and so they stay on, feeding Fire Breath both the coal and sometimes their lives.
G'undarr, named for the earth had laid claim to the water mountain, due to his brother's mental health. His father, denied him the claim, and instead gave him Ehke. To this day he despires his brother and father. Bitter over the fact that Faghdarr got the water mountain solely by birth, he rarely speaks to any of his family. Aztu has warned G'undarr, that any attack on Tuzigoot will be met with heavy resitance from him, so the youngest son stays his blade... for now.
The Water Mountain, place of life which has ironically become a deathtrap in many ways. The water in the mountain that spills down from its tip is poisonous and only in the very depths can pure water be obtained. It has been said that the Tuzigoot people are more distrusting than Seamere. They guard their water viciously and rarely accept any gift for fear it may be traps or poisons. Their leader is Fagdahr the first son of Aztu and very much insane. He is paranoid and lives off greed and selfish desire to keep his position. Its people are surprisingly quiet but they bely a nervous tension that is constantly tightening, and always poised to strike. Fagdhar has killed many people, delighting in crushing their heads with his hammar. Some have wondered though, if it is all an act but none are brave enough to try and find out.
When the pool was destroyed the water rushed down into the very heart of the mountain. The people went in search of it and there they discovered the "Shun-Ztar" or "Dark Squids". Territorial and vicious these creatures live in the pools and rivers, some growing ten times the size of the dragons. For the Tuzigoot people it is a daily struggle to even get water but they can not kill the Squids. The strange creatures have a cleansing effect on the water and killing them turns it poisonous.
The Stone mountain was once made up entirely of Draconium. When the people discovered this they started to chip away and melt the mountain into different weapons and armour. Today the peak has been completely carved away, leaving only half a shell of what the mountain once was. The People of the stone are hard, much like thier mountain and are often quite distrusting. They do not let people enter the mines that they do not deem fit and are quite picky about the dragons they take from Skanya. Here they do grow to love their dragons to some degree as without them they would be lost.
The leader of the Stone Mountain is Drahnumann a quiet main who watches the world with a watchful eye. He has little interest in the squabling of siblings, and rarely pays them the respect a chief deserves. But he does show a degree of it to the High Chief, they are about the same age, and though he does not always agree with Aztu he does understand to some degree that a leader is needed.
CLIMATE AND HABITAT
The climate in The Teeth is dry and humid, though not far from the ocean, the winds only serve to burn the skin with sand. The winters are freezing but no snow ever falls here. Rain is a rarity but when it does come it is accompanied by the roar and clap of thunder and lightning.
The surrounding desert, simply known as 'The Deadlands,' is a dry arid enviroment where nothing grows. The ground is hard and cracked from the blazing dead heat and the sun illuminates the white landscape giving the illusion of snow. The Teeth themselves was called as such for the spikes that surround the mountain. Jagged rocks that run alongside and sometimes inside the mountains. The Pale Pass is free of such spikes but Arid is nestled in them and The Abyss is littered with them.
The Abyss is a giant pit that runs the length of The Teeth and deep into the earth. No one knows how deep it goes only that anyone who has ever gone in has never returned. All who die are lowered into the abyss. Legends say that there is a paradise down there where no battles or rivalries are ever remembered, and where Kaghdan awaits his warriors with open arms.
The culture of the Teeth are Tribal and savage in nature. They are a strong, proud and complex people but simple in that they value nothing superficial. Warriors to the bone they live off the land, and during small skirmishes between tribes, show off their prowess with hammers, axes and spears.
They have no feasts or celebrations only ceremonies that they hold dear and that have changed little in over one thousand years.
The Passing is simply the drop of a body into the Abyss wrapped up in the skin of a dead dragon.
The Blood Promise is a prayer sent to Kaghdan for the sacrifice he made, and the Coming of age differs from Tribe to Tribe but mostly involves showing your skills in area or another, and is a little more complicated.
Haiga asks of its kin to search for a specifuc gem which can only be found in the darkest points of the mines. Tuzigoot forces them to go without water for five days. If they live they are welcomed, if they die their bodies are fed to the Dark Squids, thus denying them the chance of joining Kaghdan.
Ehke asks for a Masterpiece which is to be made over a time period of two years. It can be anything, but usually a weapon is asked and if the weapon is satisfactory it is presented to the them upon their ceremony and they are free to leave the mountains.
The oldest Coming of Age is the Skanya Tribe's, where one has to train a wild dragon from pup to adult, and only when the Dragon is completely submitted, then you may be marked as part of the clan.
Each individual is marked with a different tattoo which represents his or her tribe. The tattoos are only given when they have come of age and never sooner. Once the ceremony is complete they can choose to stay or to leave. When they leave they are given a small pack of provisions and sent on their way. If they stay they are given an extra tattoo which stands for 'Sangaan da Un' or 'loyalty to the Earth'. They must then stay at least five years before they can decide to leave again. If they fail their test they are branded with 'Rinzaad da Un' which means 'Failure to the Earth' they then have one year to gain their tribe tattoo but after that they are kept in the mountains for their own good.
Men and women are treated equally, there is no sexism as there is no such thing as 'a woman's job'. Children are cared for by their mother but only until they are old enough to be left with one of the older Guardians and then its back to work for mother.
Some claim the regoin can be cold to outsiders but they simply hold true to their beliefs. Although admittedly, sometimes viciously so.